



This Xash3D build guide, "Xash3D-FWGS - GoldSRC Engine Half-Life Source Port Linux," is not going to replace the "Xash3d Open Source Half-Life Engine GoldSrc for Linux" build guide.

Xash3D-FWGS - GoldSRC Engine Half-Life Source Port Linux Here is a link to the Xash3D-FWGS - GoldSRC Engine Half-Life Source Port Linux build guide: To use Xash3D you will need the retail version of Half-Life which can be purchased from online stores to let everyone know Half-Life is not abandonware which means you should not download Half-Life from a abandonware website Half-Life can still be purchased on the Steam store, Xash3D does not include any game data that can be used in place of Half-Life I did not see if the demo version of Half-Life "Uplink" is compatible with Xash3D you still need to install the demo to transfer the game data to the Xash3D program if you intend to use Half-Life Uplink with Xash3D. The latest version of Xash3D version 0.20 uses a new compiling system in comparison to version 0.19.2 which uses CMake the newer version of Xash3D uses the Waf build system which I am not familiar with at all which is the reason why I did not compile the latest version of the program, instead of compiling the latest version of Xash3D we can still use the old version of Xash3D which will be version 0.19.2.
